AI Insights · Timothy · July 2022
Top 5 Roguelike Games Performance in Luxembourg for Q2 2022
Explore the performance trends of the top 5 Roguelike games in Luxembourg during Q2 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Roguelike games on the unified platform in Luxembourg showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared.
Diablo Immortal from Blizzard Entertainment, Inc. launched on June 1, 2022, and experienced a peak in weekly revenue of around $5.3K during the week of June 6. However, by the end of June, revenue had declined to approximately $2.2K. Weekly downloads also saw a significant drop from 1.1K in the launch week to just 95 by the last week of June. Active users showed a declining trend as well, dropping from 1.5K to 651 over the same period.
Hero Wars: Alliance RPG by Nexters Global LTD saw its highest weekly revenue in early May at about $4.3K but ended June with a revenue of around $2K. Downloads for the game were relatively low throughout the quarter, peaking at 114 in early April and dropping to 30 by the end of June. Active users were more consistent, fluctuating around the 400-500 range but showing a slight increase to 461 by the last week of June.
PunBall, published by HABBY, had its best revenue week at the end of May with approximately $283. However, this figure dropped to $89 by the end of June. Downloads peaked at 72 in early June but fell to 27 in the last week of the month. Active users remained relatively stable, hovering around 300 throughout the quarter.
RAID: Shadow Legends from Plarium Global Ltd saw a peak revenue of about $2.6K in mid-April, but by the end of June, it had decreased to around $1.4K. Downloads were modest, peaking at 47 in late June. Active users remained steady, averaging around 160 throughout the quarter.
Lastly, Archero, also from HABBY, experienced relatively low revenue compared to others, peaking at $265 in early April and declining to $83 by the end of June. Downloads fluctuated slightly, peaking at 55 in mid-May and ending the quarter with 34. Active users saw a gradual decline from 500 in late March to 365 by the end of June.
These insights are derived from Sensor Tower's data, offering a comprehensive overview of the performance of these top Roguelike games. For more detailed analytics and trends, visit Sensor Tower.